Creating Creativity for Everyone: User Interfaces for Supporting Innovation
Title | Creating Creativity for Everyone: User Interfaces for Supporting Innovation |
Publication Type | Journal Articles |
Year of Publication | 1999 |
Authors | Shneiderman B |
Journal | Institute for Systems Research Technical Reports |
Date Published | 1999/// |
Keywords | Technical Report |
Abstract | A challenge for human-computer interaction researchers and user interface designers is to construct information technologies that support creativity.This ambitious goal can be attained by building on an adequate understand-ing of creative processes. This paper offers the four-phase genex frame-work for generating excellence: - Collect: learn from previous works stored in digital libraries- Relate: consult with peers and mentors at early, middle and late stages- Create: explore, compose, and evaluate possible solutions - Donate: disseminate the results and contribute to the digital libraries Within this integrated framework, this paper proposes eight activities that require human-computer interaction research and advanced user inter-face design. A scenario about an architect illustrates the process of creative work within a genex environment. |
URL | http://drum.lib.umd.edu/handle/1903/6010 |